One of the greatest strengths of any game system is the ability of the end user (us) to take the base supplied by the designers and build on them, making a more fluid and flexible game that can be played numerous times without becoming boring. This is the strength of other games available from CGL like BattleTech
With that in mind I am thinking of ways to take my love of history and reading and adding real world strategies and tactics to Leviathans. Some of the ones that easily come to mind are:
Convoy protection/Raiding (mission)
Q ships (either anti Lev surface ships or Lev cargo ships)
Mediterranean campaign ( would most probably involve Austro-Hungarian Empire)
Brush wars in Africa, South America and the Pacific theatres (campaign)
Revitalization of Spain and the Ottoman Empires by the needs of the Major Powers for proxy partners
For myself I am working on a setup/framework and some “rules” for the Convoy mission to make it fun and as a building block for long form campaign games
Just my current thoughts on what we can do to keep this game vital and growing in the future.