Hi,
ran my first demo with my own participation as player today, pretty much the shakedown cruise we had at GenCon. Problem is, I have a hard time playing bad. We used Pontbriand and Pelletier vs. Heartfordshire and Raven, I played the brits.
Rules used where all movement and basic combat plus bracket fire. In the end, the Brits won by breaking Pontbriants keel. I was trying to explain concepts like crossing the T, protecting your broken side etc. while gaming, but the Trainee still made large mistakes - not surprising. It would have been easy to make him win, but I felt that that would pretty much take all the playing the Game by himself out of the demo. Now, winni the demo is sort of bad style either, on the other hand losing by deliberately making big errors is condescending and also gives a bad impression, since the trainee can rightfully assume that I know what I am doing.
Any idea on the subject matter?