Author Topic: Bracketing and Saturation Fire  (Read 1462 times)

StCptMara

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Re: Bracketing and Saturation Fire
« Reply #30 on: December 08, 2011, 06:18:53 PM »
So..Squares are Saturation Fire Capable guns?
And they do a normal shot from one gun? Or is it all guns that are capable of Saturation Fire?

Gods! I wish we could get the full rules, not jsut hte quick-start ones!

ApokalypseTest

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Re: Bracketing and Saturation Fire
« Reply #31 on: December 09, 2011, 10:48:06 AM »
Squares always have saturation fire and CANNOT be bracket fired.

Triangles CAN bracket fire but don' t have to.

Alius

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Re: Bracketing and Saturation Fire
« Reply #32 on: March 17, 2012, 01:10:09 PM »
Yup. But, imagine if they give guns both icons at some point? I imagine that if that were to happen, it would be a choice between one ability and the other.


pkleinhenz

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Re: Bracketing and Saturation Fire
« Reply #33 on: April 06, 2012, 07:01:15 PM »
I imagine they wouldn't do that based on the idea of bracket fire being a collection of smaller guns all being fired at the same target, while saturation fire is one larger gun that is so powerful it can damage two locations.

Leaderoforcs

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Re: Bracketing and Saturation Fire
« Reply #34 on: April 23, 2012, 05:35:36 PM »
That's not what Saturation Fire means at all.  Saturation fire is firing a gun enough times that you are almost guaranteed to hit the target, and will likely do so multiple times.  Think of it as the ship-board weapon of a shotgun if you have to, because you saturate the air around and containing your target with shells.


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StCptMara

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Re: Bracketing and Saturation Fire
« Reply #35 on: April 24, 2012, 01:12:35 AM »
That's not what Saturation Fire means at all.  Saturation fire is firing a gun enough times that you are almost guaranteed to hit the target, and will likely do so multiple times.  Think of it as the ship-board weapon of a shotgun if you have to, because you saturate the air around and containing your target with shells.

Well, considering some of us are not among the fortunate ones to have playtesters and full rules, it is fair to assume that we might mis-understand the
rules due to comments about Saturation fire hitting multiple slots and such.
So, basicly, though, Saturation Fire is firing all three guns in the turret in a bit of a spread, as opposed to firing one gun in the turret and hoping it hits?

ApokalypseTest

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Re: Bracketing and Saturation Fire
« Reply #36 on: April 24, 2012, 08:31:45 AM »
Saturation fire cannons are the BIG boys in the main turrets usually. So even though saturation probably comes from the shotgun idea, the guns that have saturation fire signs are the big bad cannons that damage more than one section.

ravehnhuhrxt

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Re: Bracketing and Saturation Fire
« Reply #37 on: April 24, 2012, 09:56:40 AM »
Saturation fire cannons are the BIG boys in the main turrets usually. So even though saturation probably comes from the shotgun idea, the guns that have saturation fire signs are the big bad cannons that damage more than one section.

What he said.  I believe the guns with saturation fire are the the multi-barrel turrets.
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Leaderoforcs

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Re: Bracketing and Saturation Fire
« Reply #38 on: April 24, 2012, 10:30:52 AM »
Perhaps I was unclear.  Using the phrase "Saturation Fire" to describe a gun that is "just" large enough to damage two sections at once isn't really saturation fire.  That's just using big bullets for big booms.  Saturation fire by all meanings of the word should be putting enough shells into space that you know you'll hit something.  You saturate the target with shells, hence the name.

We might just be speaking past each other, but in order to saturate a target, you'd need to fire a lot more than a few large-ish shells at it.


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blackbrunswicker

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Re: Bracketing and Saturation Fire
« Reply #39 on: April 24, 2012, 02:36:37 PM »
Perhaps I was unclear.  Using the phrase "Saturation Fire" to describe a gun that is "just" large enough to damage two sections at once isn't really saturation fire.  That's just using big bullets for big booms.  Saturation fire by all meanings of the word should be putting enough shells into space that you know you'll hit something.  You saturate the target with shells, hence the name.

We might just be speaking past each other, but in order to saturate a target, you'd need to fire a lot more than a few large-ish shells at it.

I asked the same thing on page two. I think it's one of those things we're going to just have to accept. That or just switch the names around in home games.

Leaderoforcs

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Re: Bracketing and Saturation Fire
« Reply #40 on: April 25, 2012, 11:58:12 AM »
Perhaps I was unclear.  Using the phrase "Saturation Fire" to describe a gun that is "just" large enough to damage two sections at once isn't really saturation fire.  That's just using big bullets for big booms.  Saturation fire by all meanings of the word should be putting enough shells into space that you know you'll hit something.  You saturate the target with shells, hence the name.

We might just be speaking past each other, but in order to saturate a target, you'd need to fire a lot more than a few large-ish shells at it.

I asked the same thing on page two. I think it's one of those things we're going to just have to accept. That or just switch the names around in home games.

Switching is definitely going to happen, and I'd honestly put in a request for it to be changed if that's the case.  It's just completely counter-intuitive for anyone who has even the faintest idea what saturation fire is.

I think I'll actually put in a post over at the Ask the Writers section to see what the official ruling on how it works in universe is.

Also: Yay on quote chains.


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