Well...dang...I thought they were in the Lt's Manual...
Well, then, that definately does answer why some people thought the intro game
was weighted for the french, what with their type 2 being the only ship with 2 broadsides.
Um...it was not bad of me to remember the arcs for turrets, and their locations, from the
demo I played in at GenCon and use that in the Demo Play at my local FLGS, was it?
(Only rule I cannot remember from there was Torpedos...though I am not sure my memory on crew making repairs is good enough to use from memory...maybe if I had managed to get involved in 2 or so more demos, I would have had that one memorized, too)