Hi! I'm a new ACTIVE member of the forum, but I've been lurking for some time

I had a little suggestion for adding a bit more flavour to the game, don't know if it's applicable, but here it is:
The roll for breaking the keel is made with two red dices if I'm not mistaken.
it is at least possible that in the future different kind of ships could have a sounder structure or some flaw that could call for different dices to be used.
To make the game expandable in this sense, it would simply need to add two red dice marker beside the structural integrity value on the ship cards, as a reminder of how many and which type of dice to use in a break the keel roll.
I don't know how much the graphics of the game is already "set in stone" but I thought this could be helpfull; sorry if anyone had already suggested this and I missed it.
oh, and another suggestion: you have thought of ITALIAN ships in your release schedule, don't you?

By,
Shard